Pearl Abyss, the South Korean mid-range game publisher behind MMORPG Black Desert, managed to maintain growth in the fourth quarter thanks to stock returns rather than game sales, and promised to improve its profits this year after last year’s drop thanks to new releases.
The company reported consolidated operating profit of 25.7 billion won ($21 million) on Tuesday, up 152% in a quarter and 29% year on year. Sales rose 22% in the quarter and 11.7% year on year to 118 billion won.
A whopping 32.6 billion won of revenue came from non-operating capital gains in equity investments and unit sales.
Sales of flagships Black Desert Online and Eve Online totaled 67 billion won and 18.4 billion won, respectively. Black Desert’s revenue fell 17.4 billion won from a year earlier and 3.9 billion won from the previous quarter.
For the full year, operating profit fell 73% year on year to 43 billion won on sales of 403.8 billion won, down 17.5%. Net profit plunged 39.4% to 61.1 billion won.
Pearl Abyss said overseas sales accounted for 81% of annual revenue, and PC and console platforms 75%.
It is launching Black Desert Mobile in China, the results of which could define its performance this year. Crimson and DokeV are also in the game.
The company is preparing a roadmap for the player to win (P2E) and the metaverse. He is planning an incremental P2E application based on blockchain technology and will share details later.
Shares of Pearl Abyss, which trades with Kosdaq, fell 4.4% to 90,800 won.
By impulse
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